

They could do the same with having gift cards in pending state but that would be just as inconvinient to many.Īnother way is using the Steam wallet money to send money and later chargeback on the Steam wallet funding.Īs a rule of thumb: every single restriction is meant to inconvinience or deny criminal actors. Steam already made this unattractive by slapping market purchases with a trade and market cooldown. The people did is hijacking an account, buying stuff from the market, distributing it across several other accounts multiple times until it goes to the end account which uses a third party site to sell the items against outside money. You seem to be very naive when it comes to criminal minds (which isn't a bad thing). Just not by means provided by Steam itself. It's also why they are cracking down on gifting games because those are used to launder money.

Then when the stolen credit card funds are charged back they've already moved on with their laundered money leaving innocent people to pay. Money laundering would be using a stolen credit card to add steam wallet funds, then using those funds to buy steam wallet codes and selling those wallet codes to people. If that is laundering, then why can you purchase gifts with wallet funds instead of bank? Moving money inside the infrastructure controlled by steam - with no way to cash out - is no more money laundering than that. Accounts can still be hijacked and their funds depleted to gift games to other accounts. That, and you still ignore the topic of hijacked accounts. By not allowing people to move funds within the system, such problems are avoided. Originally posted by ReBoot:Have you REALLY never heard of the concept of money laundering? Any system allowing people to move funds inside the system will have huge issues, both with people abusing it and with legal regulations.
